//
// Created by wangyg98 on 2025/6/9.
//

#ifndef PLANTVSPLANT_GAME_SCENE_H
#define PLANTVSPLANT_GAME_SCENE_H

#include "scene.h"

class GameScene : public Scene{
public:
    GameScene()=default;
    ~GameScene()=default;

    void on_enter();
    void on_draw();
    void on_update();
    void on_input(const ExMessage& msg);
    void on_exit();
private:
};

#endif //PLANTVSPLANT_GAME_SCENE_H
